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THE REVIEW / Adventure

DREDGE

DREDGE suits players who want a finite exploration mystery with a clear upgrade loop and an unsettling atmosphere. Fishing upgrades and unsettling discoveries give this mystery a practical loop between its larger revelations.

8.0Editorial score / 10A compelling act
Play now ↗Buy on Steam

The programme

Game facts

Developer
Black Salt Games
Publisher
Team17
Released
30 March 2023
Platforms
Windows · macOS (Steam edition)
Model
Paid game
PEGI
12 — Nintendo Switch download edition edition; not a separate PC classification
Players
Single-player
Length
Short
Difficulty
2 / 5 · Moderate
Steam Deck
Verified

PEGI source ↗ · Steam Deck status source ↗

Edition: Base game

The score, explained

Gameplay & control 30%8.2

The interest and responsiveness of the core decisions and actions.

Structure & discovery 20%8.2

How progression, exploration and goals fit together.

Art & sound 20%8.7

The coherence of the visual, musical and narrative presentation.

Clarity & assistance 15%7.7

How clearly the game explains its rules and offers useful ways to engage.

Depth & return 15%6.7

The depth of optional goals, alternative approaches and reasons to return.

How the five weighted criteria create this score →

Every fishing trip is a plan

DREDGE places the player in charge of a fishing trawler moving between remote islands. Catching fish supports equipment improvements, while new capabilities make further areas and discoveries accessible. The premise also makes darkness a source of risk, so the next trip is more than a simple collection task. The strongest element is this connection between preparation, travel and uncertainty. It gives practical decisions a role in the surrounding mystery. The main limitation is that the catch-and-upgrade rhythm must remain enjoyable to the player. Someone interested only in the story may find the repeated practical work less appealing, while a reader who likes planning a small expedition has a clear reason to investigate.

A mystery organised around the boat

Different islands have their own inhabitants, tasks and troubling histories, giving the trawler's development a narrative direction. Equipment research and upgrades support access to new waters, while returning to a port gives each expedition a recognisable shape. We rate the structure positively because the mystery is attached to the same travel and fishing systems the player is using throughout. It is not a separate story that begins only when the practical work stops. The game remains an authored adventure rather than an unlimited maritime simulation. Readers who want a deeply realistic fishing career or detailed commercial fleet management should not assume that the setting provides those systems. The boat serves a more focused exploratory purpose.

The sea becomes less comfortable after dark

The game contrasts recognisable fishing places with fog, dangerous water and increasingly strange discoveries. That atmosphere is central to the appeal, and it is why DREDGE should not be recommended solely as a tranquil fishing game. The presentation works through making the same setting support both practical familiarity and unease. The visual identity gives a trip a sense of place while the darker premise changes how secure it feels. Readers who dislike horror or persistent tension should take those themes seriously even if the boat, islands and daytime scenes initially look inviting. The Marrows establish a reassuring rhythm of fishing, selling catches and improving the boat, before longer voyages complicate that routine.

Choose practical exploration with an uneasy edge

DREDGE suits a player who wants each outing to have a tangible purpose while leaving room for a mystery to develop. Returning can mean pursuing missed discoveries or improving how an expedition is planned, but the central story is finite and known revelations will change a second journey. Our replay assessment recognises that balance. Sable offers a useful alternative when travelling to unfamiliar places is the attraction but the fishing economy and threatening nights are not. Choose DREDGE when a modest boat, a practical objective and an uncertain return sound compelling together. Its strongest design idea is that the familiar work of a trip can make the unfamiliar things encountered along the way more significant. Fishing upgrades and unsettling discoveries give this mystery a practical loop between its larger revelations.

The verdict

DREDGE suits players who want a finite exploration mystery with a clear upgrade loop and an unsettling atmosphere. Fishing upgrades and unsettling discoveries give this mystery a practical loop between its larger revelations.

Reasons to play

  • Fishing and boat upgrades give exploration a clear purpose
  • Island quests support a finite mystery-led structure
  • Day and night create an understandable risk decision

Reasons to think twice

  • Unease and horror themes are central to the presentation
  • The catch-and-upgrade loop may feel repetitive
  • Base-game time estimates are not an all-DLC promise

See the game

DREDGE
Official DREDGE screenshot.
DREDGE
Official DREDGE screenshot.

Assist & accessibility

Parents’ guide

Players: Single-player. No in-game purchase marker in the checked Steam listing. Separate downloadable content may be sold.

Age classification: 12. Nintendo Switch download edition edition; not a separate PC classification

Understanding age labels, online play and purchases →

A useful starting tip

Decide what the next trip needs to achieve before leaving port, and reconsider that plan as darkness changes the risk.

A different direction

Compare this with TOEM: A Photo Adventure: A compact photographic journey that turns observation into progress and gives small visual discoveries a cheerful sense of occasion.

Official sources

Reviewed: November 2026

Your comparison

Official trailer

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